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Trust me, I would have never been able to make such an efficient VectorDrawable with a designer tool like Sketch, Affinity Designer, or Adobe...
Over the years, I found myself needing the following: Run multiple related coroutines (i.e. asynchronous operations), and when one completes,...
The problem Most programming languages, including Kotlin, only allow returning one value, and there's a reason for that: We don't want to depend...